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What It's Like To Be... Episode 2

What It's Like To Be..
Squad Member

 
Hello TG and welcome to the second episode of a this series. In this series, titled 'What It's Like To Be..", I will be interviewing members of TG throughout the ranks, ranging from squad member right up to the CoC. As well as interviewing CoC members, i will also be taking the chance to interview certain members in support positions. This series will be published on a monthly basis. 
 
Today i had to pleasure of interviewing Warrent Officer Thor HUN, squad member in Rangers(ST), Battlefield division.
 
 
 
TG SmokeyB: You've been in your position of squad member for 4 years. What is the main reason for serving in the position for so long?
 
Thor HUN: I am enjoying this kind of coordinated and tactical gameplay but I don't really have leading ambitions and I would feel uncomfortable in a leader position, plus I am not too talkative either so being an SM is just fine for me.
 
 
TG SmokeyB: Can you tell us the best highlight while serving as a squad member?
 
Thor HUN: Hard to tell, there were so many really. Most of the best moments happened back in BF4 times: full squad helicopter crew criusing or traveling around and capping objectives in an armed transport, we called the Party Bus.
 
 
TG SmokeyB: What attracted you to TG when you first joined?
 
Thor HUN: I have got this standard recruitment message and I thought it was only for me because I played so exeptionally good :). Still, the whole TG mindset just got me, this "professionalism" was a really pleasant surprise, so I sticked.
 
 
TG SmokeyB: What are your future plans?
 
Thor HUN: One day I will have no time for this and I will miss this dearly, but I cannot see that day coming anytime soon. I even started a martial art since I joined TG and I thought I might have to stop doing TG practices but fortunatelly I managed to do both, so I intend to stay as long as I can, moving from BF5 to BF6 when the time comes.
 
 
TG SmokeyB: If you could, what would you change with the Battlefield Division?
 
Thor HUN: TG and BF Division is great as it is, at least I did not find this kind of gaming experience anywhere else. There is maybe one thing I would change: stop members from leaving, changing squads and games, people should really decide where they want to be :).
 

 
TG SmokeyB: What would you like to see more of? (such as competetions, tournamets etc...)
 
 Thor HUN : Tournaments, maybe. It has been afes since we had one.
 
 
TG SmokeyB: I imagine in your time here you've met loads of people. Do any of them stand out and why?
 
Thor HUN: Loads of people. So many in fact, that I have forgotten the names of most of them  My friendlist is full with ex-squad members. Sadly, I have reached a point when I found it rather pointless to learn names because they will move on soon anyway. There were some really great fellows though that I really do miss: TheEqualizerGB, Viper0268, cH Sariel, who's name was Turbo back then and later he started to change his gamertag on weekly basis so for the sake of simplicity we sticked to Turbo, hydratic, NaxTheWolf and most importantly my training officier and first SL: Xzyo91. I have never seen anyone putting so much effort, time and energy into TG than he did - thank you, Xzyo.
 
 
TG SmokeyB: Just for fun. If you where having your last meal tomorrow, what would it be?
 
Thor HUN: The most logical would be something that is either completely out of season or extremely time consuming to produce. Or both. 100 days eggs, perhaps. But since this question is for fun then I will give you something to google for, to make this a bit more interesting: marhapörkölt & nokedli. And a kürtőskalács filled with vanilla icecream as dessert. You should try them
 
 
Again, i want to thank @Thor HUN for taking part in this interview. As I've served as your squad leader before, i can safely say that you are a dedicated member and have so much to give to TG, great work buddy!
 
The next episode in this series will be published in August!
 
Did You Enjoy The Interview?  Have Anything to Say To Thor HUN?
Let Us Know Below!
 

TWC Q&A Stream

TWC Stream Night
 
Tactical Warfare Command are hosting a streaming night on Saturday, July 20th @ 2pm EST. They will be streaming Prominence Poker on the TacticalGamingNet Twitch channel, the Twitch channel can be located by clicking here.
 

 
This is a great time for the TWC, but also a nervous one, as there will be a Q&A which YOU, the TG members can ask questions to the TWC! TG is a big place and it's good to take this oppertunity to ask the higher up's questions. You can ask them anything, as long as it is TG appropriate. This will be the 4th Q&A session hosted and hopefully many more to come.
 
Please come along and see who loses at poker, and its a great chance for the community to ask them vital questions.
We encourge all members to take part in this!
 
More information can be located here:
 
 
Get your questions ready!

Addicted to your support! ~ MissVendettaXO

Addicted!
 
In this part of my series addicted, we are focusing on our support teams. In this interview, I will be interviewing the honorable and talented @MissVendettaXO. She currently serves our community as the Tactical Warfare Head Trainer of the Training Office (TO). I have had a long and extensive history working with the TO.
 
 
TGxLadicius: What vision do you have for the TW TO? Also, what can we do to help you see those goals to completion?
 
MissVendettaXO: I want the TW TO to be a huge contributor to the success of all our divisions by continuing to forge a strong relationship between the TO and the staff within each division. I'd love to see people excited to pursue leadership development, enjoying the ATCs, ATs helping with training aspects, and just seeing excited new recruits enter (and stay in) TG. As far as helping, we can all work together from the TO, PRO, CT, BTN/DIV staff (etc) and usher in great quality leadership to continue TG's legacy. The staff within the divisions are encouraged to talk to their ATs, and myself to discuss how the TO can help them. The other support teams are also going to be crucial in helping us achieve our goals in the TO by encouraging and informing members of the awesome courses we offer (PLDC, TLDC, etc).
 
 
 
TGxLadicius: The TLDC (Theoretical Leadership Development Course) and PLDC (Practical Leadership Development Course) are monumental in helping current staff, and staff hopefuls in what to expect in being staff and in their potential subordinates. Do you see these classes becoming even more popular across more divisions?
 
MissVendettaXO: I really hope they become even more popular within TG. They are incredibly beneficial courses to help develop leadership skills that are applicable within TG, and outside of TG. There are so many valuable lessons to learn that can give you the tools to be an effective leader and being the best you that you can be. One of my goals is to expand the PLDC to every single division within TG, and increasing enrollment in TLDC.
 

 
TGxLadicius: A long time ago, TG had drill instructors. The members that support our community in that role are now known as Assistant Trainers. The scope of their jobs have changed a bit, but not too much since then due to technology advances. How do you see technology now and in the future impacting the Training Office? 
 
MissVendettaXO: There will always be a place for the Training Office in TG because training requires strong leadership from people like our ATs, regardless of technological advances. I think technology can certainly help streamline and help us in what we do. If you think about it, technology has drastically improved communication in every aspect of life, not just for TG (Discord, XBL, PSN). The Web Team is always adding new features, and Discord is an improvement on TeamSpeak and Ventrilo.. all of these things help the TO become more efficient.
 
 
 
TGxLadicius: I've always loved ATCs (Advanced Training Courses). I'd personally love to see more of them being conducted. How do you view them?
 
MissVendettaXO: I think that the Advanced Training Courses are a great, distinct part of TG.  It's incredibly rewarding to see someone become proficient in a new skill and while ATCs are common in some of our cornerstone divisions like Battlefield, I'd really like the TO help bring ATCs to every division as well. I know that some games are limited to stats but I’m hoping more and more games are able to do more robust ATCs. They really are a great way to show your skills on the battlefield and that’s something that many in TG are passionate and excited about.
 
 
 
TGxLadicius: Having fun, and community interaction have been staples of our community. I believe that those aspects have been monumental in the longevity of our like minded community. I have, and have had, a very close working and playing relationship with the Assistant Trainers serving the various divisions I have been a part of. There are some divisions that age pretty bad, and others that stay young for what has seemed like forever. I know that many members are unaware of all the work that goes into making our cohesion on tactics, and our like mindedness a consistent mindset of TG by the TO. How would you express the way that the TO helps us to make those a constant in our community? 
 
MissVendettaXO: The Training Office is like the glue that holds divisions together. No matter how different the division or game, the Training Office works very closely with divisions, communicating constantly with staff and creating training documents that have a similar template but can be very division specific. Collaboration between so many working pieces (divisions, the TO, etc) from the start to the finish is what continues to forge that path of like-minded teamwork. Even working on things like the ATCs give members something outside of practices to grind toward and have fun with, keeping them engaged for the long-term.
 
 
 
TGxLadicius: Thank you for taking the time in being interviewed, and for providing us some insight in our support teams. If a member is considering applying for a position in the TO, what advice would you offer them?
 
MissVendettaXO: I’d say think about what you want to help your division accomplish. If you’re someone that likes to go to different squads meeting people, collaborating with a lot of staff, and are a natural trainer then I think the Training Office is a great place for you. I’d say the best place to start to prepare for an AT position is IN SS. You learn so much about training members, the report standards, etc that provide a great starting point for a future AT.
Thank you for the interview and giving the TO, especially the amazing ATs, a platform to showcase what a vital part this team plays within TG.
 
 
Enjoying the series so far?
Let us know in the comments section below!

ATO - TGxTaylorMade

To all who shall see these presents, greeting:
Know Ye, that reposing special trust and confidence in the fidelity and abilities of
 
Since TGxTaylorMade has joined he has been a major part in the everything related towards the web site and all of its up keep and upgrades as well as all of the updates to the ATS, He has also rised up the ranks of CoD quick due to his great ability to lead people and then a division was very apparent and also has now taken on a role of division officer while trying to get that division through a trial phase, This is just a little something to say thank you for all your hard work around every where.
 
I hereby award
 
TGxTaylorMade

 one (1) instance of the Tactical Gaming Vice Presidential Medal
 
 

 
 
&

 
I hereby award one (1) Instance of the Tactical Gaming Vice President Coin
 
 

 
 
 
Given under my hand on this 24th day of June 2019.
 

TG KrizZz
Tactical Gaming Vice-President
Tactical Gaming Executive Committee

ATO - TG RoyalRenku

To all who shall see these presents, greeting:
Know Ye, that reposing special trust and confidence in the fidelity and abilities of
 
 
I hereby award
 
TG RoyalRenku

 one (1) instance of the Tactical Gaming Vice Presidential Medal
 
 

 
 
&

 
I hereby award one (1) Instance of the Outstanding Volunteer Award
 
 

 
 
TG RoyalRenku joined the WebTeam back in February 2018 and made a name for himself with his graphics skills under the then DMTL TG LouieG, After Louie stood away, Renku took on the mantle of DMTL in October. Since taking lead of the Digital Media Team, Renku has displayed an outstanding degree of professionalism, commitment, and resilience in his post. Whether it be managing his team, staying on top of graphic requests, working with TGEC on priority graphics, he’s always displayed his A-game, along with producing High-Quality Graphics for every member while training others along the way.
 
Given under my hand on this 24th day of June 2019.
 

TG KrizZz
Tactical Gaming Vice-President
Tactical Gaming Executive Committee

Google Stadia Preview

Google Stadia
 
In the age of modern gaming we’re surrounded by a more analog barrier in regards to how games are played.  However, gone are the days where the need for this physical connection to satisfy the salivating urges of even the most avid gamer. More and more titles are being offered digitally. You simply purchase a game key, download your game, and play. We are also seeing more and more subscription based gaming. The Netflix of the gaming realm if you will. Companies like Origin Access, Xbox Live Game pass, and even Discord has their own offerings. These subscriptions can be monthly, yearly, or in some cases like with the XBOX Live Game Pass you can even get a 3 year subscription. But these options still require the often costly physical component of the actual console or even a Gaming PC for the enthusiasts. I’m a little bias there because I’m a PC gamer don’t @me lol. You may not have piles or shelves of games anymore but you still need the heart of the operation sitting under your TV. Until now.
 

 
Stadia is a revolutionary idea brought to you by Google. We all use google. Be it their products or simply just the search engine. They have the resources, the experience, and the following to provide such a product. But what is The Google Stadia? Before we can answer that let’s talk about similar ideas within the industry and then we can delve into the meat of how it will potentially revolutionize the gaming industry.
 
Steam Link allows you to play your PC games on your TV, phone or tablet. You aren’t tied to your computer chair anymore. Steam Link gives you the ability to play your games in the comfort of your Lay-Z-Boy. And with the proper set up you can even play them on the go. However, it’s not recommended to use your phones data connection to do this as the lag would be generally unplayable. But it’s there and it was a step in the right direction. You also have the Nvidia Shield console which is very similar. But made for your TV and has the option for subscription based services. But this requires hardware which some may not have and is also very finicky. Also of course there’s a number of remote desktop apps you can use with your phone or tablet. Some are optimized for gaming and others are not. Again they have their flaws and require an excellent connection to the internet.
 

 
Google Stadia combines these worlds in a way that no one has. Stadia allows gamer's to immediately immerse themselves in games. It allows for up to 4K resolution, 60FPS, HDR support, and up to 5.1 surround sound on your TV without the need for a console. You can also play your games across laptops, desktops, Pixel 3, and Pixel 3a, and eventually other phones and tablets. You’ll even have cross-screen early access starting from day one. The best part is most people (at least in the US) have the ability to play on the highest settings due to the average broadband speeds. The minimum recommended speeds for Stadia are 10 Mbps and to get the best quality is 35 Mbps. It will match your network speed and adjust as needed.
 

 
I would say the most interesting part of the Stadia is that there is no need to download the games you want to play. The Cloud is your console. There is no need to install or take up space on a consoles internal storage. You’ll be playing your favorite games immediately without the wait and frustration of updates etc.
 

 
Let’s talk about cost. The Stadia Founders Edition is $129 US. Included in that is Access to Stadia at launch, 3 free months of Stadia Pro( more on this to come) for yourself and a friend, Exclusive Night Blue Stadia Controller, Google Chromecast Ultra for streaming to your TV, Destiny 2 The Collection, and a Founders Stadia Name ( more on this to come as well). All of this for about the quarter of the cost of a console.
 

 
Stadia Pro is the Subscription Service that allows you to have the maximum benefit to the gamer. Stadia Base albeit free is less attractive.  
 
 
 
The Stadia Founders Name is an accolade of sorts. I would venture to say almost prestigious. We all know how annoying your Blizzard ID and your Discord ID can be. Mine is TGxP1nkM1st#1345 and My Discord ID is TGxP1nkM1st#1337. On console you might get lucky and not need numbers at the end because someone already chose the name you wanted. Well with the Stadia Founders Name you won’t have the need to add numbers. You truly get to personalize something that is so unique to you.  
 

 
Now we can’t have all the good things without talking about the potential bad things. As stated before the concept has been around with other devices. But we will see if Googles experience and tech can eliminate the issues surrounding other devices with Stadia. Lag as well as input lag were huge issues. Are the numbers for the minimum download speeds required accurate or even in the ball park? Will you need any other equipment as far as compatibility with routers? It shouldn’t be an issue but even the Nvidia Shield Console required higher end routers. Time will only tell. We will all know more in November when it releases.
 

 
Pre-ordering is simple and only can be done exclusively at the Google Store. I pre-ordered mine on June 8th.  At $129 its worth giving it your best shot.
 
 
What Do You Think Of Stadia?   Will You Be Buying One?
Let us know in the comments section below!

Call Of Duty Modern Warfare

Call Of Duty : Modern Warfare
 

 
Ladies and gentleman boys and girls it may finally be that time. For soooooooo many years I have been getting more and more depressed with the direction taken with the call of duty franchise but there is finally something to look forwards to coming out of Activision Studios. Activision and Infinity ward are once again working together on a new Call of Duty simply called modern warfare and thankfully it is not a remake or Remaster. At the moment the information coming out on the Multiplayer side of things is extremely limited other than they appear to be opting out of the current battle royale scene and taking call of duty in a different direction.
 
Call Of Duty has never been one for realism and at the start of the research for this article I didn’t expect to use that word here but my god does this looks good. Ok starting off the game is running on a completely new Graphics engine so have finally moved away from the old quake 3 engine that was simply getting updated every few years and the results are beautiful. The game is set to start of with the 60hz high frame rate expected with 4K support, HDR compatibility as well as Ray tracing which allows the engine to simulate the way that light behaves realistically in the virtual environment.
 

 
 
 
This creates some incredibly accurate levels of light and dark in different missions and is beautifully shown in the footage when the squad pulls down there night visions goggles and instead of the well-worn and used simple green filter you are given a true experience. However it is not just the graphics which are getting this game hype, the story is shaping up to be gloomy, edgy and relevant to the world today but before then they have completely revamped the physics of the game. The game creators have literally photographed and scanned thousands of items, textures and materials and scanned them directly into the game from everything like burnt out cars to pieces of fabric.
 
Characters run at a true 1:1 ratio creating a claustrophobic feel when stacking up or clearing corridors. The classic blind fire through a wall or door with FMJ (like the good old days of MW2) equipped  technique now being taken over by a new sense of realism as bullets have their trajectory  influenced by the material they hit, the angle fired and the penetration creates different unpredictable exit paths depending on the rounds used, and distance fired from. The AI are also set to react so if you start firing along a line through a wall expect them to get the hell out of the way. The sound engine which is fully Dolby Atmos compatible, has even been designed to react to the bullet casings hitting the floor, the wall and even the size of the round used comes into it.
 
Now onto the story, the game has been brought up to date with the stories influencing the campaign “being ripped from the headlines” but shows the terror and fear of war. Early reports indicate that half the game you will be playing as a tier 1 specialist as part of a highly trained squad. Through their eyes you will see the horrors of war and the desperation of those caught up in them, one of the missions sees a woman using her own baby as a human shield and the choice being yours to take the shot or not. The other half is centered around the perspective of a CIA agent named Alex embedded with the middle eastern forces in a fictional country where a Russian general was brought in to fight terrorism but has gone too far, with towns being bombed and hit by nova gas you also play as 2 children waking up in one of the towns and wandering around the destroyed town in a haze of gas trying to stay hidden and find their family among the fallout and devastation.
 
For those of you who remember the “No Russian” mission you will be reminded of how violent the Call Of Duty Development team can be as you fire round after round into Civilian after civilian. Once more the team are bringing that feeling and moment back into the genre but this time with a vengeance as they are aiming to instill a true sense of fear, realism and a new shadier edge to the franchise. The game is set to be thought provoking, culturally relevant and incredibly accurate while providing the original call of duty experience. From terrorist attacks in London, heart wrenching decisions and the war torn Middle East told through the eyes of a child it’s hard to remember this is only the campaign.
 
Now the only information on multiplayer so far is that they are scrapping the season pass and the map releases are set to be free for everyone once they get released as well as coop missions with your squads. They are currently pushing for Cross platform on PC Xbox and PS4 but the details of how that is intended to be implemented is unknown. Personally I cant see it working out balanced for players considering the difference in power between top of the range gaming computers and the consoles on the market at the moment. Also it has been confirmed that zombies will not be making a return to this edition of Call Of Duty as it would clash with the hyper-realistic aesthetic that the game is going for.
 
 

 
 
Now usually at the E3 event games are shown with there full reveal trailer as well clips of multiplayer and certain high profile moments to build hype way before the game even releases. This time however we were robbed of this and instead were given a panel interview with 3 members of the infinity ward team and 2 screenshots teasing us more. credit where credit is due the screenshots look impressive and are shown above and below this paragraph. now the interview is worth a watch if you are very interested in keeping up with the game before release but if you are hoping for a sneak peak at footage then you will be in for a wait. the only multiplayer footage shown at E3 were to several youtubers and media sources which were forced to sign non disclosure agreements. how long we have to wait for those agreements to be void we do not know as of now.
 
 

 
 
So what we know is that the game engine has been overhauled ridiculously, the single player is to take on a more psychological role with added realism, multiplayer maps will be free Captain Price has returned……..(albeit with a new voice actor).
 
 
 
 
Personally that’s enough for me to be looking into buying a call of duty game for the first time in a long time and i am looking forwards to the release on PC, Xbox and Playstation on October the 25th.

ATO - MissVendettaXO

To all who shall see these presents, greeting:
Know Ye, that reposing special trust and confidence in the fidelity and abilities of
 
Tactical Warfare Head Trainer
 
@MissVendettaXO
 

TG Badge Descriptions
 
 
in Tactical Warfare
as such from the 16th day of June, Two Thousand and Nineteen.
This appointee will therefore carefully and diligently discharge the duties of the grade to which appointed by doing and performing all manner of things thereunto pertaining. And I do strictly charge and require all personnel of lesser grade to render obedience to appropriate orders. And this appointee is to observe and follow such orders and directions as may be given from time to time by Superiors acting according to the rules and articles governing the discipline of Tactical Warfare.
Given under my hand at the Training Office on this 16th day of June, Two Thousand and Nineteen.

Signed by:
TG HaloHobo
Chief of Staff
Tactical Warfare

ATO - Destiny Division

On June 4th, 2019, Destiny's World's First competition for the newly released raid kicked off, opening the gates for over 120,000 Guardians, and for the fiercest opponents hungry for the World's First title belt. Our warriors trained hard, and fought hard as they proceeded into the raid, Crown of Sorrows, in hopes of being crowned World's First to take it all home. 
 
After countless days spent, they finally beat the raid, and several of our teams came out, rising above all expectations, despite all opposition and odds stacked against them. In Week 1, only 45,000 odd Guardians beat the raid of the 120,000+ that came in to slay the monster at the end. 
 
These warriors placed #8784, #12,241, & #12,433 of 120,000+
 
To all who shall see these presents, greeting:
 
Know Ye, that reposing special trust and confidence in the fidelity and abilities of these members,
the following medals awarded:
 
=*=*=*=*=*=
 
Medal Awards
 
TGxWoodchuck
ijaKEV
hermes
Saint14
MechE
ArmedHyde
Harkarnan#2202*
Angrypancake
TG DatBueno
TG DatPhoenix
EyeBurgleTurds
zimlear
Aion535
Chaka Khann
JaiyoHD
Tripoc710
FoxNFriends
Melded
Huptie
tom_boi91
PhoenixRider360
 
One (1) Instance of the Tactical Gaming Medal
 

 
One (1) Instance of the Combat Operations Medal
 

 
Harkarnan#2202
Anrgypancake
TG DatBueno
JaiyoHD
FoxNFriends
 
One (1) Instance of the Instrumental Leaders Award Medal 
 

 
ijaKEV
EyeBurgleTurds
Tripoc710
 
One (1) Instance of the Distinguished Operative Award Medal
 

 
Medal Descriptions
 
=*=*=*=*=*=
 
These appointees have displayed exemplary behavior of a direct and consequential nature, carried out in adherence to Tactical Gaming and Tactical Warfare standards, and as evidenced by their superior officers.
 
Given under my hand at Tactical Warfare this 15th day of June 2019
 

TG HaloHobo
Chief of Staff
Tactical Warfare
  

TG Kacy2k
Corps Commander
1st Corps
 
  
TG Epsi
Corps Commander
2nd Corps
 

Typicalveteran-
Corps Commander
3rd Corps

Addicted!

ADDICTED!
 
I am starting a new series that we (Kancepth and I) think has a lot of flexibility, and inclusion of important areas of Tactical Gaming. In the beginning of this series, I sought an individual with whom has always been a close confidant and adviser to me and I to him. The conversation started as trying to find a good title for a series focused on ATCs or Advanced Training Courses. We tossed around a dozen or so titles for the series that sounded good, but none were quite what we were aiming for.
 
We finally settled on the series title to be 'ADDICTED.'
 
"Why addicted?" you might ask yourself. That's an excellent question. What we believe that title could entail is almost limitless. We want to bring some of the areas that aren't normally reported on by the News Team.
 
This new series could include a wide variety of subjects, for example:
~ Addicted to being a like minded gamer.
~ Addicted to the chain of command.
~ Addicted to advanced training courses.
 
So in this first installment of a series that will tackle a wide variety of subjects, this one is simply named 'Addicted' for two reasons. The first is that I want to preface the series, and the second is to give credit where credit is due.
 
 
TGxLadicius: First of all, I want to thank you for helping me develop this series. I must ask you why did you feel compelled to assist in coming up with this title for the series?
 
TGxKancepth: Hi Lad, thanks for having me! There were two reasons really;
1. When I joined TG back in May 2018, you were the BGC of GR PC Division. We didn't have SS nor BTN Staff, so you and Razgriz117 (CO of 1st Battalion) helped us with whatever we needed. It's no secret that I'm immensely appreciative of your efforts and how you handled our division. I've been in some clans in the past, but you showed true leadership. When you came asking for my assistance, of course I wanted to help! 
 
2. I really liked the premise! I think it's a great initiative and something that should be reported. I'm sure so many is having the same feeling of addiction here in TG, the feeling of being a TG member and all that follows. We talked about the ATCs and the badges you can acquire, and I know from my own personal experience that as a member of TG, for some reason, you feel like a part of a really tight-knit «family» and you want to contribute. You want to acquire all the knowledge, improve, not only for yourself, but for your squad - Together, with your squad. I instantly felt these feelings rise when you talked about your idea for a new series, and I wanted to contribute. It's a great initiative.
 
 
TGxLadicius: What subject do you feel should be the focus of the second installment in this series?
 
TGxKancepth: I except some sensational reports to come in this series. I feel that the second installment should focus on one of two aspects of being a TG member;
Either. The feeling of being a member in TG. You know, Tactical Gaming is different. It's different from most clans / communities you find out there. Because you get a special connection, a personal bound, friends. Especially in your squad, the people you play with several hours a week. You're here to have fun, to be like-minded, to enjoy ourselves. And the way TG has set all of this up, well. It really works. You strive to get better, TOGETHER, for the squad, for the community, for yourself. It's really amazing, and I would love to see an article capture this feeling in members.
 
Or. The support teams. About being part of the support team and shed some light on those members and departments in general. What do they do, why do they do it etc. I think we need more information out on the different support team positions, how to apply and what they do / how they work. I think many members want to contribute and we underutilize our resources (the members wanting to contribute!) because there isn't enough information available. 
 

 
TGxLadicius: How do you feel this series could or will be beneficial to our community?
 
TGxKancepth: This series can be so diverse, it's a concept where you can take all aspects of TG, specific or more general, and highlight it. I think this series will be beneficial to our community in that it can shed light on subjects where there isn't enough information out there, or even strengthen the ethos of TG! 
 
 
TGxLadicius: In closing you, in my experience, are monumental in member retention and consultation. What advice would you give to a member looking to develop new ideas for our community?
 
TGxKancepth: Thank you for the kind words Lad, they are greatly appreciated! 
My advice is quite simple. Use the resources you have available and promote your voice. You can discuss your idea through the forums or discord for example. More concrete ideas you can push through the Chain of Command or you can create a suggestion ticket through the Support Team Services (STS) forum. You can then promote that suggestion via sharing the link and asking people to support the idea if they like it. Point being, utilize the resources TG has given you. It's a large community, and though you might be part of a small squad, you're still a part of a huge community and you have access to them on the forums! 
 
Like we discussed earlier, people want to contribute, so making a suggestion and discussing it with people is a great way to develop new ideas and maybe see them implemented in the community you feel addicted to being a part of.
 
*-*-*-*-*
 
Stay tuned for the second installment of the 'Addicted' series. The next installment will be 'Addicted to your support.' It will focus on our support teams.

What It's Like To Be... Episode 1

What It's Like To Be..
Digital Media Team Lead

 
Hello TG and welcome to the first episode of a new series. In this series, titled 'What It's Like To Be..", i will be interviewing members of TG throughout the ranks, ranging from squad member right up to the CoC. As well as interviewing CoC members, i will also be taking the chance to interview certain members in support positions. This series will be published on a monthly basis. 
 
Today i had to pleasure of interviewing TG RoyalRenKu, Digital Media Team Lead (DMTL) for Tactical Gaming. 
 
 
TG SmokeyB: What attracted you to this position?
 
TG RoyalRenKu: Well, after stepping down from BGC, for CoD XB1, I had a lot more time to focus on media (graphics). Then the position opened up. Having the experience of leading, from being SL many of times, CO and BGC a couple, I applied, and was promoted roughly 8 months ago. I was attracted as I love doing graphics, so why not lead the team? I've got leadership skills and experience, I know my way around Photoshop, I know how to mentor, so let's give this a shot. Now i'm here, I love it!
 
 
TG SmokeyB: You've been in your position of Digital Media Team Lead for close to a year and been apart for the Media team for a while. What is the main reason for serving in the position for so long?
 
TG RoyalRenKu: I first started with the video team, this was a long time ago, before they merged together. I streamed, made videos, some people may have seen some of which I've made. As I started with videos, I needed to make thumbnails, so I starting with Photoshop CS6, made a few thumbnails, then got into a little more detail, then was introduced to the graphics team, by former member TG Louie G, and been in ever since! One of the main reasons for keeping the position for so long, not only being the DMTL, but being apart of the media team, is how I can express creations, and feel happy about my work.
 
 
TG SmokeyB: Can you tell us the best highlight while serving as DMTL?
 
TG RoyalRenKu: Best thing, got to be when someone is extremely thankful for what you've made them. Being able to see my art posted around the site and thinking, aye, that's mine especially when others ask who or where made it.
 

 
TG SmokeyB: What attracted you to TG when you first joined?
 
TG RoyalRenKu: I first joined back in 2013. Initially I came because of my still close friends was in Crysis, and went into detail about how things were run. I wanted structure when playing CoD, not just to run and gun, wanted strategy behind it, this was also the time when I started to watch eSports and just wanted the feel of competitive nature when playing.
 
 
TG SmokeyB: I imagine you are busy with so many members requesting graphics. What is it about creating graphics you love?
 
TG RoyalRenKu: As mentioned above, its how I can create something that someone is so please with, just from a simple photo. Yeah, this may only be an overlay, or a little adjustment of the colour balance and ratios, but people like what I produce and that's the feeling I aim to get. Pretty sure all my guys on my team are like that. Nothing better when someone really expresses to you, that they love the work. Even those from the higher CoC, been given the thumbs up from Biggy a few times.
 
 
TG SmokeyB: Can you tell me a little more about your TG history?
 
TG RoyalRenKu: Like I said, I first started in 2013, when it was CoD: Ghosts, joined on XB360, then onto AW. Then when sadly the Xbox 360 and PS3 brigades closed, I moved to CS:GO (Counter Strike: Global Offensive) and was there for some time. I took a short break at the start of 2016, for a month or so, then decided that not being in TG was boring, so I joined back (lol).
 
Joined back into CS, obviously, going from squad to squad, being staff for said squads. Decided I wanted a change of pace, so I moved to ARMA, now these guys were brutal. Practice like nothing before. Taking real life like operations and tactics and implementing them into a mission. It was INSANE! Possibly the most fun I have ever had at a practice, there was so much going on and I learnt a load too! I decided to go back to CS, taking the knowledge I had learnt and implemented that into the IN squad. Shortly after, I was promoted to Commanding Officer of 2nd Battalion, then onto Brigade Commander, basically running the division as the DO was away with military and family, most of the time.
 
Now. Here were it gets a little rocky. I'm not going to sugar coat anything, as this is all in the past, and has made me the better person, leader, teacher and member I am today.
 
CS was a hard game, a very rage inducing game. I slipped up. Let it get the best of me. My Corps Commander at the time, TG FatalityV1, thought it was best I moved away from this position, as a cool down. So I moved to Rainbow 6: Siege, in hopes for a new path. It was way more relaxed and chill. Stayed there for some time, then moved to CoD PC, when WW2 came out, was promoted to the XO position of 2nd Battalion, under Louie's command, he was the one who suggested I join the team, and I owe him this.
 
Sadly after the PC brigade was closed, I moved to PUBG, Louie and I both moved over, spent a lot of time playing there, PUBG is fun, and was fun with the guys in my squad.
 
Not too long after, I saw an opening for BGC of XB1 CoD, and thought, here's my chance, to redeem myself after my hick-up with CS. I applied, and was given the position. I became really close with Patriot, the DO at the time, and was in this position for just over 8 months, I believe.
 
Life got busy, work got busy and I didn't manage to fit practice around that, so I had to step down. Luckily enough, I managed to keep my Silver Clover, as Lt.Col! Then this is where my journey of DMTL comes to present. Been in TG for some time now, can call me an old dog around here, I guess  
 

 
TG SmokeyB: If you could change one thing in TG, what would it be?
 
TG RoyalRenKu: I can't really say. I'm not as involved with as much as I used to be, so going from what I am involved in, I wouldn't say anything needs changing.
 
 
TG SmokeyB: Just for fun. If you where having your last meal tomorrow, what would it be?
 
TG RoyalRenKu: Oooo..... That's a hard one... Now don't slate me for this but....Mac'n'cheese bites (from ASDA) chicken nuggets and onion rings, with BBQ and Ketchup on a wrap. Had that recently and MY LORD. It's worth a try!
 
Just again, I would like to thank TG Fatality, for making that decision, making me rethink my mindset, giving my the chance to better myself. Without that chance, I may not be here today. Cheers Sir! 
 
Well that's me. RenKu, Digital Media Team Leader. You know my story and my history. If you want to see my work, check out my shop.
 
 
TG SmokeyB: Brilliant answers! Thank you very much for taking the time to share you experience and history with the TG community.
 
Again, i want to thank @TG RoyalRenKu taking part in this interview. I think its great that your interview is the launching point for this series. You've done so much work for TG, including making graphics for myself. On behalf of TG, thank you!
 
The next episode in this series will be published in July!
 
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