I'll be interviewing Stonewall in this installment of 'Thank you for your TG service.' She currently serves our community as the Cohort Aide for 1st, in the League of Legends PC Regiment.
TGxLadicius: Thanks for taking the time in doing this interview. I think one of the things that stands out the most on your dossier, is the amount of recruits you've brought to TG. How do you do it?
Stonewall: The very first recruit I ever brought in to TG was an old friend from a prior gaming community, after that, I started with LFG subreddits. I began with TeamRedditTeams for my division (League of Legends) and had great success recruiting members there, and moved on to subreddits for other games TG supports. I also use LFG discord servers for the same thing. I currently use Subreddits, Discord, The official Forums for the game, and in-game interaction to recruit for as many TG divisions as I can!
TGxLadicius: Regarding recruitment, what do you think is the biggest obstacle for members when recruiting?
Stonewall: I think the biggest obstacle is that recruits won't always be flowing in at the same pace, there have been times where I have found several new recruits within a few days, and times where I get none for weeks. The important thing is to keep at it, recruiting is one of the backbones of this community, and every member you are able to bring in is a vital part of helping TG prosper.
TGxLadicius: If a member is considering a Cohort / battalion staff position, what advice would you offer them?
Stonewall: You should totally go for it!!! If you're even considering stepping up, then you should definitely apply, Coh/Btn Staff have provided me some of the most rewarding interactions I've had in this community, from implementing programs within your division to helping squads grow and solidify their identities, it's a wonderful experience. I also highly recommend joining the Training Office if you ever get the chance to. My time in the TO was vital in helping me develop organization, project management, and communication skills, and I've been able to translate that into projects I've worked on IRL!
TGxLadicius: If you could snap your fingers and create a program to help out in any certain area, what would it be?
Stonewall: The only thing I can think of that we don't have already is a program dedicated to teaching and aiding members with recruitment strategies and focusing on ways to further improve recruiting efforts.
TGxLadicius: In addition to recruitment, it is my belief that member retention is just as important. What are some of the methods you think are useful for retaining members?
Stonewall: The first interactions a member has with their AT and IN SS are vital in making them feel like part of the community. Often times these new members are unsure of what to expect and these positions forming good relations with our new members right off the bat is a great way to keep the new member interested in TG!
Need Help Getting Started In Destiny?
We'll Help You!
The Destiny Division is holding numerous events for players needing help completing activities, or simply needing assistance getting started in Destiny 2. For Xbox, we are holding community days event designed for new and old players of Tactical Gaming whom either need help, or would like to sherpa! They are currently held on Xbox on Tuesdays 8-9PM ET. Signup below if you are on Xbox and would like to get started on completing those quests!
For PC, we have Friday Night Raids, designed for new players to sign up to play with experienced players to teach them the mechanics of the raids! They currently take place on Friday nights at 8:00PM ET.
If you are a new player, or have not played Destiny 2 in a long time and would like help completing activities or be taught, contact me (Sarge) and I'll get you linked up with experienced players on the platform you play on if none of the links above benefit you!
Call Of Duty : Modern Warfare 2019
Everything We Know
Hello there ladies and gentleman, gamers and geeks, nerds and nerdettes, it’s time for an update on the new installment for the Call of Duty franchise. Now back in June, I did my introduction with some of the nitty gritty and new features being brought the franchise so I will skip straight through all of that this time and just bring you the current information we have. Now last time the development team were keeping a lot under wraps and didn’t even give us a glimpse of any of the game-play for the upcoming release but since then they have invited several youtubers to come try out the game on their test servers and released a fair amount of information for us to get our teeth in so let’s get stuck right in.
Now, as we know the release date for the new Call of Duty is set for October 25th but we do now have the beta dates for those of us who wish to reorder but there is also the open beta’s to slog through in September. The betas hit PlayStation first as the pre order beta kicks off on the 12th and 13th of September with the open beta going live on the 14th for 2 days. The Xbox one Pre order beta also kicks off a second open beta for PS4 starting on the 19th till the 20th of September with PC joining the consoles. PC Xbox and PS4 Open betas are set to run together during the weekend of the 21st until the 23rd with an interesting twist.
The second weekend of betas will be implementing cross platform matching were PC players can be matched with console players but you may not notice when that happens. Modern Warfare will implement “input matchmaking” so unless a console player is using a keyboard and mouse or a PC gamer is using a controller its unlikely you will get matched together unless already grouped with a friend on a different platform. Obviously with the cross play testing going on that does mean that cross play is very much in Activsion’s priorities and with an official statement sent to PC Gamer "with the launch of Modern Warfare, the team is taking steps to unite the community. First, the team plans for Modern Warfare to be played together across PC and console through cross-play support."
More to follow on that as soon as information becomes available, now an interesting addition to the game is the gunsmith, a mechanic that may seem familiar to those who played ghost recon future soldier. Now perhaps not as elaborate as Ghost recons take on it the gunsmith in call of duty will allow you to edit and change your primary and secondary weapon with a wide variety of attachments and force you to create your own personal weapon of brutality for specific, or general engagements.
Now in what I think is a personal brand of brilliance from the development team the gunsmith mechanic is fairly balanced. For example with information to date as of writing this there are 5 upgrades allowed per weapon…..but that doesn’t mean there are only five things you can upgrade. To show there example which is in the following link and teaser trailer, with an assault rifle there is usually around 9 areas you can upgrade.
As well as the weapon’s stock there is also the rear grip, magazine, under barrel modification, the magazine muzzle and barrel itself. On top of that is the optic, lasers and maybe even a perk. Fort example I usually prefer weapons like the M4 or an SMG like a p90 but for an M4 I would be looking at a decent stock, something like a RDS for the optic, a silencer, extended mag and possibly a front grip for that extra stability at range. However I would be at a disadvantage during night missions, maybe opting to remove the front grip and add a laser or remove the silencer for added range in larger maps. It appears that activsion’s plan with gunsmith is for players to create their own personal arsenal and play style for each and every situation, game mode and map type. Hopefully this way there will be now overpowered single class that gets dominated over and over like previous games and gives players more opportunity to show their own personal preferences based on their own play styles.
Now moving on Call of duty is set to have its usual game modes but a few new ones have been revealed. The first one is called gunfight and is a 2v2 game mode. Random players with random load-outs are pitted against each other with the healing and revive mechanics removed and a time limit to take out the other side. If the shortened time limit does not force the confrontation the game mode changes adding in a domination or capture the flag element to force that first firefight that can take the win. It is essentially looking to be an anti-camper, quick fire 2v2 game mode which am personally not sure on but how it plays out is yet to be seen.
Now the second one is a new game mode called cyber-attack, in this game mode it is rather similar to the traditional search and destroy game-play with one bomb and 2 bombsites to choose from. The other part of this game mode I got a chance to see was that you only have one life per round but once you are out you can be revived, so when you are down 4 vs 1 you can get your team back but it’s the danger call as when you revive a player the enemy are made aware of it.
Now my reviews, pre-views and stories do tend to go on for a bit so I will leave it here for now and hopefully be back with you for some new information as soon as possible. But so far if you get a chance to see any of the videos online you should because the game is shaping up to look and feel brilliant.
Are You Excited For This Game? Will You Be Getting The Beta?
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In this installment of 'Thank you for your TG service', I am interviewing TG Biggy. He is our President and founder. I think that this series was created exactly for this.
TGxLadicius: What made you decide to create our community?
TG Biggy: I discovered my passion for video gaming dating back to the Atari 2600. Man i'm old... But not as old as @TG KrizZz. I followed the evolution of the industry by playing all types of games on all platforms. My first multiplayer experience was in college while playing Duke Nukem 3D PC (1996) with friends in class. Back then, networks were not as secured as they are today... Let's just say we got in trouble a few times.... The seed was planted…
Soon after, the desire for teamwork and tactics grew. As years past, the different PC based communities I was part of allowed me to clearly define what I enjoyed and was looking for. In 2004, I started to notice the explosion of online gaming on consoles (original XBOX and PS2). It’s at that point the vision (holy grail ) came to me.
I believe that regardless of origin, nationality, age, gender, race, religious beliefs or creed, disrespectful behavior towards one another is unacceptable. The same belief is applied to gaming. With the notion that so many people share the common passion for video games, the vision and mission is to bring together like-minded gamers from around the globe and from multiple platforms.
The video game industry is constantly changing and evolving which in turn is bringing our gaming experience to a whole new level. TG is always looking forward and adapting itself to these changes so that we can provide our members an elite gaming experience.
For examples, mobile games have greatly evolved in the recent years. PUBG Mobile allowed PUBG Division to pass trial phase (when we had PUBG Division). And more recently, soft releases of Call of Duty Mobile is showing great potential. We're keeping a close eye on gaming streaming services such as Google Stadia which is being release in November 2019. All that to say we welcome new ways to play our favorites games .
TGxLadicius: Since TG's creation, what would you say has been your biggest hurdle? How did you overcome it?
TG Biggy: Hmmm good one. I would say financial hurdles to get our head quarters (Web Site) to the level we wanted it to be. We have been VERY lucky through out the years to have incredible people who volunteer their time and skills for our common passion. Want to help? Become a TG Sponsor
TGxLadicius: The Tactical Gaming Mediator Program (TGMP) is a great tool for us in TG. Would you tell us a time that you also found it to be very helpful to you?
TG Biggy: It is EXTREMELY useful for everyone at all levels. Like the description says
Experience has shown that majority of conflicts can be resolved when members talk to each other with the presence of an objective person to help mediate the situation.
And I HATE drama and that's why I put the TGMP in place so that we can resolve issues asap without going overboard...
TGxLadicius: What would you say is your finest moment in TG (to date)?
TG Biggy: OUR finest moment is every single day... How many gaming communities do you know have grown like we have and have lasted close to 15 years?
TGxLadicius: What advice would you give to our newest members of CoC? Also, what advice would you offer to those considering CoCpositions?
TG Biggy: I would say read up on everything you're supposed to know as a CoC member... Members will go to you for answers... Have the answers for them....
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The long awaited return of Microsoft's Flight Simulator is back on PC and now Xbox!
Announced at E3, the game will be coming to Xbox Game Pass in 2020, no month has been confirmed as yet. If you’re a big simulation gamer, like me, it seems like a long wait.. but it'll be worth it.
The game graphics will be in 4K and they look absolutely stunning. Check out these screen shots below:
The scenery graphics are powered by Azure AI and use real satellite images to enhance the player’s experience, the planes look really good to! You can fly anything from a small bodied plane, such as a Cessna up to the giants of the sky, such as a old school 747 or the new Dreamliner’s.
Create your own flight plan and fly day or night, with realistic and challenging weather conditions. Nothing like trying to land a 737 on a runway with crazy crosswind. I admit that playing the game on the Xbox will be interesting, as with PC you have all the controls you want on a keyboard and makes it easier to access certain quick controls. However, you will be able to by a joy stick for the Xbox closer to the release date. Unknown on price or specs, but if that rumour is true, it will make it a lot easier to fly.
Unfortunately, there isn't much to go on at this point. But when we have more information from Microsoft, a updated article will be published.
I personally can't wait for this game to be released, it’s been many years since they released a new Flight Sim and the fact it's coming to Xbox, Microsoft deserve a hand shake.. For once.
The initial Battle Royale fever may have quietened off, especially for those of us who played the original beta’s for PUBG and Fortnite, as well as the full release titles and Call of Duty’s and Battlefield’s takes on the play style but the only one that has truly had a candle held for me is Apex Legends. Apex Legends was released in February of this year as a free to play game and immediately took gamers and streamers by storm by their own take on the genre. For those of you who don’t know or haven’t picked it up, Apex Legends is created by the developers who brought us the Titanfall games and shares its universe with them as well. After borrowing concepts from several different FPS gaming styles they seem to have cracked the perfect blend of action, skill tactics and pure enjoyment. During its first week it reached 25 million players and became the most profitable Battle Royale game in its first month compared to the profits of all the others to date but we aren’t here to talk stats, profits and all the nitty gritty.
Like other Battle Royale games, Apex Legends has gone down the route of implementing seasons into its usual grinding playstyle as well as ranked leagues. The first season saw the appearance of Octane, a new character with agility based perks such as increased speed and his own backstory and lore. With the battle pass that accompanied the season 1 release players were rewarded for their progress with unique weapon and characters skins and they have carried this trend on with season 2. As well as the usual heaping of rewards for leveling up, season 2 also brought a major map change which has added a fresh lick of paint to the aesthetics and playstyles Meta’s that exist within the game during the opening months and first season.
Now several weeks into the second season “Battle Charge” and having a good look at it myself and speaking with other gamers who are partial to respawns take on a battle royale not everyone is pleased with every change that has been added. The first season did not really have active challenges that you could complete to boost your battle pass level but these have been added in the second season which personally I am very thankful, the map change is a welcome change as well as the new character called Watson. The issue at the moment is Watson and the ranked league point allocation system which rewards lasting to the top 3 more than killing the enemy. But let's start with Watson which is a defensive player, her tactical ability allows the deployment of electrical fences that damage and slow enemies and also make the other players reluctant to push you when you have a defensive position. Sure you can lob grenades in the building or position to damage or kill the occupants but she also comes with an ultimate ability that sets a device that acts similar to a tesla coil. All grenades and artillery strikes ultimate abilities from other players that enter its effective area are immediately destroyed rendering that tactic useless.
I’m skirting over her quiet quickly but it will all come back together don’t worry. Now with the ranked system you get a point for every kill you make in a game to the maximum of 5 points. Then if you reach the top 10 you gain 2 points, top 5 is 4 points, top 3 is 7 and the win will grab you 12. Sounds simple enough, 17 points a win with 5 kills shouldn’t be too hard right? Now at silver and above you have to pay an RP point to enter the game, so for example at platinum you pay 3 points to enter, top 5 with no kills gets you 1 point in platinum. Doesn’t seem too bad at least your making progress, however you can play aggressive, get 5 kills which is 5 points, die at 11th places and only make 2 points towards your next rank, seems harsh that the reward for taking out five enemins is only one point higher than camping to top 5 and getting taken out with zero kills. With Watsons defensive ability set, partnered with another defensive character like caustic who can block doors completely and any other 3rd you can get to the top 3 with no work, no kills and still come out better than aggressive players bagging yourself 4 points by camping………….
So with 4 tiers to each new rank, with a varying 40 points between the tier, as well as being matched with players on a similar skill level the games lovable run and gun mechanic has been replaced with a camping meta that I personally believe is better suited to the gillie suit wearing PUBG playstyle or the building making Fortnite style. Anyway rant over, for now anyway. The forums are full of people with ideas to re-balance the entire system and although respawn have yet to comment on any changes as of now they did previously state that with the ranked leagues they would be looking at in game trends, player feedback and the feel of the community as to how the game would be balanced and changed in the future so fingers crossed on that one.
Now I am going to slide slightly away from hard facts and in the video above which is the opening trailer for season 2’s launch you can see a laptop being used to trigger an overload that destroys a large tower at a location called repulse, that triggers the map change and has raised a few questions within the apex legends community. Although not confirmed it is now generally believed that the new legend to come to the game will be the one who caused the change and believed is to be called “crypto”. While mainly speculation there has been a mention of him in the backstory and lore for pathfinder as well as being spotted in one of the images of pathfinder. Appearing to be wielding a sword on his back and possibly having some kind of EMP like ultimate we can only guess for now. Whether the next character is released this season or we have to wait for season 3 is unknown at this point.
Now most of my articles are based on game pre-views, reviews and backed with as many facts as I can grab but in this case for a game I love this is more a personal piece and I would love to hear any feedback from Apex Legends players for future articles.
Are You Enjoying APEX? Do You Agree Or Disagree With The Above Statements?
Let Us Know In The Comments Section Below!
Hello TG and welcome to the third episode of a this series. In this series, titled 'What It's Like To Be..", I will be interviewing members of TG throughout the ranks, ranging from squad member right up to the CoC. As well as interviewing CoC members, i will also be taking the chance to interview certain members in support positions. This series will be published on a monthly basis.
Today i had to pleasure of interviewing Brigadier General TGxTaylorMade, Division officer for The Division division. But today, we'll be focusing on his involvement in the coding team.
TG SmokeyB: What attracted you to this position?
TaylorMade: One day i was combing the IPB forums (site for the software we use) and i saw a post by Biggy looking for help upgrading the site to their newest version, so i reached out to him. I actually joined TG as a independent contractor to work on the new site upgrade and ATS. It wasn't will a while later like 6 months that i actually joined TG as a member and took on the Coding Team position as a TG Member. I have always had a love and passion for coding.
TG SmokeyB: You've been in your position of Coding Team Member for a while. What is the main reason for serving in the position for so long?
TaylorMade: Since when i joined TG back in February 2018, actually fun fact i was a coding team member before i was even a squad member. Personally i just love this job/ team, i work with some great people we have a lot of fun on the coding team. ALOT of behind the scenes work goes on to make sure this powerhouse of a site and community stays running and that the site is running smoothly.
TG SmokeyB: Can you tell us the best highlight while serving as a CTM?
TaylorMade: I'd have to say the best part is hearing people talk so highly of a feature or some new thing that they seen on site and knowing you made it just it makes me happy that things are being enjoyed so much.
TG SmokeyB: What attracted you to TG when you first joined?
TaylorMade: I wasn't so much attracted to TG when i first joined. When i joined, i joined to do a job it wasn't until about August of 2018 after the new site was done and things on my end slowed down that i actually started to realise what a great and awesome community we have here. That's when i knew i wanted to join as a actual member
TG SmokeyB: I imagine you are busy with so many web tickets and issues. What is it about resolving web issues you love?
TaylorMade: I don't really "love" fixing issues as more of a "thank god its fixed" feeling. Reasoning behind that is some issues are straight forward and easy where as some issues we have had are so severe and scary to even imagine fixing you start to almost panic, lol.
TG SmokeyB: Can you tell me a little more about your TG history?
TaylorMade: Joined beginning of 2018 but wasn't until about October of that year that i joined the ranks over in Call of Duty Division and i quickly rose the ranks there, where 1 month after joining i was DO over in CoD. My team and i over there helped bring CoD back but once The Division came back i knew i had to be there March 25 of this year i was appointed to DO of Division division and i am not going anywhere.
TG SmokeyB: If you could change one thing in TG, what would it be?
TaylorMade: I can't really say i would change anything, everything is perfect just the way it is.
TG SmokeyB: Just for fun. If you where having your last meal tomorrow, what would it be?
TaylorMade: I'd have to say some home made mac and cheese, with fish.
Thank you very much to @TGxTaylorMade for taking part in this interview. I can just say how grateful we all are to have here and to keep the site working correctly and smoothly. It also has be mentioned that Taylor is in the very special group of members that have both the top coins of excellence to get. Well done buddy!
The next episode in this series will be published in September!
Did You Enjoy The Interview? Would You Like To Say Anything To TaylorMade?
Hello Tactical Gaming!
Just wanted to remind you all that the writing contest is still open until the 7th August. Below are the details for this contest are below:
Well, this is your chance to share that with the community and win a prize!
Here are some experiences we are looking for:
First experiences in TG
First time holding a position (SS to CoS)
Hardest challenges overcame using Teamwork
Top 5 moments
Earning a game achievement
With those ideas in your mind, why not give this a go! all stories will be considered and we will do our best to share as many of them to the community as an article!
If you for some reason find writing stories or writing enjoyable so much, why not consider doing a little more of it and apply for the NEWS TEAM!!!!!
So to add a little more on what we are expecting:
PM article to: TG SirMadness (PRH)
Starts 7th June 2019
Ends 7th August 2019
The prize for the best piece of writing:
$20 - 1st PLACE !!
$10 - 2nd PLACE !!
$5 - 3rd PLACE !!
Depth of Story
EXTRA MARKS IF YOU INCLUDE: VIDEOS
MAKE ME LAUGH
If your thinking of going ahead with this, ask a fellow member or staff to "proof-read" your submission as a second pair of eyes never hurts!
again, this is open to ALL members who want to share stories with the community !!
Make it Special
Make it Unique
Maybe even make it inspirational !!!
It's up to you
TG Rules and Regulations apply for all submissions
Between June 25th and July 16th, 2019, TG's Battlefield Division conducted Operation Total War 2. This stats-based competition involved 18 squads and approximately 132 Members from around the world. Squad's were ranked using their mean objective scores gained during the contest period. Southern African Squad Raptors gained top position by a wide margin.
To all who shall see these presents, greeting:
Know Ye, that reposing special trust and confidence in the fidelity and abilities of these members,
the following medals are awarded:
"The Combat Operations Award recognizes a Squad that demonstrates indisputable, quantifiable exemplary performance in all aspects of clan matches, battles and warfare."
One (1) Instance of the Instrumental Leaders Award Medal
"The Instrumental Leaders Award recognizes two individuals’ exemplary behavior, efficiency, fidelity and leadership in directly influencing the success of their Squad’s recipience of the Combat Operations Award."
One (1) Instance of the Distinguished Operative Award Medal
"The Distinguished Operative Award recognizes an individual’s exemplary behavior, efficiency, and fidelity in directly influencing the success his or her Squad’s recipience of the Combat Operations Award."
Full Medal Descriptions
These appointees have displayed exemplary behavior of a direct and consequential nature, carried out in adherence to Tactical Gaming and Tactical Warfare standards, and as evidenced by their superior officers.
Given under our hand at Tactical Warfare this 18th day of July 2019
Chief of Staff
Don't forget about the Tactical Warfare Command (TWC) are hosting a poker stream event, whilst answering questions for you... the members of TG! It's a great way to get you to know the TWC while asking some fun and interesting questions.
When is this you say? Its Saturday 20th July @ 2pm EST (7pm BST)
Where? It will be streamed on the Tactical Gaming Twitch channel, which can be located by clicking here!
It will be the 4th TWC Q&A and it's going well! Hopefully more to see in the future.
You can find out more and ask your questions by visiting:
Are click on the banners you've recently seen on the forums: