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Overwatch 2 News

 

   Blizzcon took place in mid-February, and gave us lots of new information about the status of Overwatch 2, although it's all still subject to change at the moment. They discussed things from hero changes, to skill trees, story mode, and new maps. Let's get into it!

 

   For starters, let’s talk about new maps and combat! Rome was one of two new maps announced and seemed to be a big favorite; it has a nice romantic feel to it and was stunning! They rebuilt some of the broken structures, such as The Colosseum, with the futuristic Overwatch feel to it! Alongside that, we got New York City, which is said to be authentic, with the Overwatch spin we all love, in an art deco style, inspired by the 1920’s and 1950’s! 

 

   The combat system has also been revamped, with role passives now! Tanks have a knockback passive. DPS have movement or speed boosts, and support get a healing passive. They changed the tank role to feel more aggressive and fighty, particularly Reinhardt. He can do two fire strikes now, along with the ability to cancel his charge, and it is more easily steered by players as well. Combat upgrades also come with more advanced and realistic recoil and feels to guns. The guns should have a more noticeable feel for when they are low on ammo, as well as having echo and different audios based on location, such as indoor, outdoor, tunnels, small rooms, etc. This comes with more active and accurate directional hit indicators on your screen for when you are being damaged. Also, much to everyone's excitement, the 2CP game mode may be replaced by a new one, that hasn’t been announced yet!

 

   Hero missions are also a new Overwatch 2 exclusive. The missions should have a personality for each hero and have lots of story! They are currently trying to make as many as possible, with one developer saying in the hundreds. Another change to the heroes will be their ability to see better in certain situations. The maps are going to be dynamic, with weather that can affect your field of vision; how much of an effect this has will depend on your hero. Also, they are adding times of day, such as sunrise, daytime, and sunset, with suns exclusive to each location. Each map will also have new routes that payloads can take, and new areas. New objective types as well, such as gather/return, an example being gathering canisters to prevent then from exploding while fighting new enemies. 

 

   There is also a skill tree system now for leveling up heroes and customizing their abilities and ultimates. Some of those being: Soldier:76 can have his biotic healing follow him and also repulse enemies who enter, or attempt to enter, the field, Junkrat can dual wield grenade launchers, and Mercy can resurrect a whole area, every friendly in that area, while at a distance. You can pick and choose which abilities to put on the heroes and fully customize them!

 

   There were also some smaller things mentioned, such as new hero makeovers, with more techy straps, more story development from where it left off with the last comics and animations, and new and exciting enemies to fight in PVE modes! Oh, and the release date is still to be announced, but I’d love to see it soon! 

 

   What are some of the things you are most excited about so far?





User Feedback


Guest TG HSquared

Posted

Cannot wait for OW 2! I'm exciting for Mercy rez!!!!!

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Guest SixString

Posted

It looks and sounds amazing. I look forward to it, but at the same time, I’d be okay with Blizzard taking longer if they get it right. 

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Guest TG HSquared

Posted

On 3/9/2021 at 11:19 PM, TG SixString said:

It looks and sounds amazing. I look forward to it, but at the same time, I’d be okay with Blizzard taking longer if they get it right. 

Longer?!?!?!!?!?!? They need to just hurry up (and get it right) lol

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