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Arma Reforger | Road to Arma 4

Arma Reforger, the latest game in the long-running milsim series, has been in Early Access since May last year. The 1.0 update update includes helicopters, a totally revised supply system, and as close to fast travel as the relentlessly realistic shooter will allow. Reforger now includes the UH-1H and Mi-8MT, two real choppers, which have been created with functional cockpit instruments and all-new flight model. Bohemia call it "the most realistic" flight of any Arma game to date, and as the developers of Take On Helicopters one suspects they know their stuff.

 

Supplies were previously represented in Reforger as a simple points system, but they're now physical objects found within the world that can be transported by vehicle. "Build support structures and fortifications, refuel and repair vehicles, and keep your bases stocked with supplies to strategically expand your foothold on the island." I'm just nuts about games that feature multiplayer logistics, because I long to be as far from the frontline as possible in any military simulation. And let's not forget that Reforger brings together PC and Xbox players together by being crossplatform which fit perfeclty with TG's core value of bringing gamers together from around the world and from multiple platforms :wub:


There's also a new "transport request" system, through which you can travel instantly to the vicinity of your squad leader if you can pinpoint your current coordinates. It's designed to help teams stay together over long matches, but there are limitations in terms of when and how often you can do it to stop people teleporting all the time. You can read more about the above, and find the full changelog, at the Arma site.


Reforger includes a couple of multiplayer modes, as well as a "Game Master" mode where one player can craft encounters for others with a real-time editor. It's also the first Arma game to run on Bohemia's new Enfusion engine, with new mod tools and a new distribution platform. In this way, Bohemia explicitly say Reforger is a bridge towards their next major sequel, Arma 4 (A4).

 

When comparing ARMA 3 (A3) to Reforger, we can observe the inclusion of features in A3 that were previously lacking, thanks to Bohemian integrating solutions developed by the A3 mod community. For instance:

 

  • The introduction of radio communications allows for the use of short-range radios for squad communication and long-range radios for platoon communication, facilitating seamless communication between squads.
  • The ability to jump, vault, and climb over various objects has been significantly improved, making these actions easier to perform.
  • Mod management has been greatly enhanced, with mods being automatically downloaded and installed as soon as you connect to the server.
  • The medical system in Reforger has become more realistic compared to its previous version.

 

Speaking of mods, similar to A3, the Reforger mod community has created a plethora of mods that continuously enhance the game, contributing to the longevity of A3 for over 10 years. It is exciting to anticipate what A4 will bring to the table.

 

 

 





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